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cleaning up noise in the global illumination pass


jonathan Evans
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software 3ds 2013 vray 2.4

i have attached the files of my render passes . The following issue is the global illumination

pass . The pass is noisy . the lightning pass is clean

Please see images attached

 

The render image is nearl a copy lookalike of the global illumination pass

render.jpg

lighting pass clean.jpg

gi pass.jpg

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  • 5 weeks later...

Hi, I've been having exactly the same problem. Lighting pass great, GI is terrible (looks like a light cache build). Looking at the images above, I see the sampling was adjusted and it sorted it out... I'm using Vray 3.60 though, and they changed it so that you increase subdivs across the scene. I have increased samples to 128 and no change at all... how would I bump up aa samples in 3.60?

 

VRay_Settings02.JPG

Scene_Render.JPG

Scene_Render_LivingRoom.jpg

Scene_Render_LivingRoomGIPass.JPG

VRay_SettingsGI.JPG

VRay_Settings01.JPG

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