Ernest Burden III Posted December 19, 2004 Share Posted December 19, 2004 I've been wanting to experiment with this idea for a long time, finally found the time. It's been hard, since I'm learning most of the software tools needed to do this as I go. I wanted to create a posable figure that would be fairly lowpoly and wear a UV map that I could paint. I'm not really looking for perfect walk cycles, just some basic movements and posability for chairs and other situations that are hard to do with stock images or preposed models. I re-worked a Poser4 basic figure, then rigged it with a great bone system posted by a Cinema user on cgtalk.com His rig allows for very fine adjustment so posing is easier than if I just stuck in my own bone setup. This is my first usable version. The UVs are off a little and the face looks hideous, and my movements aren't all that natural, but good enough for many rendering uses. The whole figure is skinned with one map with an alpha channel. The great thing is that one base figure plus a dozen maps can be posed and copied to create a crowd. I will make a man and child from this base figure. http://www.oreally.com/temp/fig-test05.mov Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now