izumiaiko Posted March 1, 2019 Share Posted March 1, 2019 Hi everyone, Im back in this forum once again... with a problem. First question: I would like to know how are these "Hatches / Patterns" created? I tried using Photoshop but I am not able to get the Hatches / Patterns flow so naturally and accurately with the contours.... Hope someone can guide me please... Lastly: I am really wondering how do people draw these type of drawings for their architecture project! I really dont think it is drawing by lines one at a time! Anyone knows how are these "Line" figures drawn? Link to comment Share on other sites More sharing options...
izumiaiko Posted March 1, 2019 Author Share Posted March 1, 2019 Anyone...? :x Link to comment Share on other sites More sharing options...
heni30 Posted March 1, 2019 Share Posted March 1, 2019 (edited) For the people you can do something similar in Photoshop with Find>Edges. Then play with contrast, lightness, eraser etc to clean it up. These are simple curves with a Standard - Tiles Map applied - many built in controls plus using uvw parameters. Edited March 1, 2019 by heni30 Link to comment Share on other sites More sharing options...
ahmeds Posted March 2, 2019 Share Posted March 2, 2019 First question: Appears to be a simple planar uv mapping in the Z axis using a tileable texture. Link to comment Share on other sites More sharing options...
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