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Dealing with low resolution eye reflections refractions


yanligoth
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I get a weird foggy eye when rendered in low resolution.

Take a look at the screenshots provided (high/low resolution), how would you fix those reflections/refractions in the eye, so it does not look foggy?

 

First eye layer (cornea) simple glass material.

Rest is split between iris, pupil and sclera.

 

Fine:

fine.jpg

 

Wrong:

wrong.jpg

cornea.JPG

irises.JPG

pupils.JPG

sclera.JPG

Edited by yanligoth
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