Jump to content

Q-Proxies with 3ds Max part 2


Jamie Cardoso
 Share

Recommended Posts

https://youtu.be/0vUUOn3BdBI

Hi Everyone ???

In this second part series, I will be showing you how to quickly create proxies of nearly one gigabytes file, with a click of button, using amazing Q-Proxies presets.

Q-Proxies is a 3ds max plug-in compatible with any rendering engine.

Like most proxies, it reduces the polygon count in a scene, and helps to speed up renders substantially.

Download Files: https://jamiecardoso-mentalray.blogspot.com/2020/08/q-proxies-with-3ds-max-part-2.html

What sets this proxy plug-in apart from others, is the unique ability to bring back the original mesh with textures and modifiers previously applied, from any rendering engine . Not to mention other great features such as, Relink proxies to current folder, remove unused files and much more.

I really hope you find the tutorial useful, like and share it.

Ta

Jamie

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...