Jump to content

FBX Revit import. Geometry shifting/offsetting.


D C
 Share

Recommended Posts

So we usually ask for Revit fbx exports so we can link them into max by category/material.

But more often than not, when linked into max the geometry shifts from it's correct position. This happens on pretty much every job and we have to manually correct the model. A complete waste of time and energy. The geometry looks correct in Revit, so I don't understand what's going on here. Using the normal, import -> fbx brings through the geo correctly, but in thousands of objects which requires manually attaching them together. Slow and cumbersome.

Does anyone else have such issues? I've spoken to Autodesk, and they confirm 'linking' an fbx causes this issue. I can't be alone in encountering this.

How is everyone else dealing with this bug?

wClick image for larger version  Name: Untitled-1.jpg Views: 83 Size: 188.8 KB ID: 1114895

 

Link to comment
Share on other sites

  • 3 months later...

The Revit file must be saved out seperatley from the main file, then that file must be purged, and then exported.

It has something to do with historial changes to the revit model not being picked up at point of export.

 

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...