Jump to content

Texturing Bug


Stephan Dupont
 Share

Recommended Posts

Hi,

 

I have a problem with the textures of an imported object. When I render, the polygons of the object in question become visible and it looks like the light is not applied correctly to the object (see attached image). The original object file was in .DWG, exported in .FBX, then saved in .MAX

Does anyone have a solution?

Thanks a lot 

qsdqsd.jpg

Link to comment
Share on other sites

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...