Travis Smith Posted March 28 Share Posted March 28 I'm curious if others are thinking the same thing as myself. This is difficult to articulate, but I'll give it a try. I've watched the visualization trends and tools change over the last 23 years making it easier to create real-time renders that look great without the need to be an expert in any particular piece of software. I feel as though we're at a turning point now, but nobody is really providing the tools I believe a lot of us are looking for. I used to be 100% focused on creating 3D visuals for design teams using 3DS Max and VRay. Now I am managing the process more than creating the actual visuals. The technology is there already to create quick easy visuals yes, but designers (and clients) need to be taking advantage of not only real-time render technology but also "virtual" and "collaboration" technology. With tools like Revit and Fuzor working in conjunction with each other or being bi-directional a designer can essentially walk out of their physical design space and into their virtual design space to make sure they are understanding every aspect of their design. Their spaces look great right out of the box and they can interact with it. With the way Revit works, a "virtual space" being viewed outside of Revit can be completely interactive right out of the box without the need for an expert that can manipulate a complicated piece of software like Unreal or Unity in order to give the client or the designer an interactive experience with their designed space. For instance, if a door family that will be used over and over again is setup properly in Revit when it's created, that door can be opened and closed inside Fuzor without the need for special programing etc. like would be required in Unreal or Unity. No special knowledge or experience is needed to make this happen. This can be done from the desktop or in VR. This makes the idea of designing and collaborating in both the real and virtual world seamless and easy without having years of experience in creating virtual interactive experiences. This can now be done by a novice in real-time without years of experience. I guess my question is why are there not more tools providing this type of truly real-time and collaborative/interactive process? A designer or Architect does not have the time to learn Unity or Unreal. Therefore an expert needs to be hired. This doesn't make sense to me. We all know how easy it is to create a beautiful visual in Lumion, Twinmotion and even a handful of other products without having years of experience. Now imagine your Revit model functioned inside Lumion or Twinmotion just like it does inside Revit. Imagine moving your furniture around in your easy to use viz software with accurate lighting and materials then pushing those changes back to Revit. Essentially one design/visualization eco system.....kind of like real life! I'm not pushing or advocating for the use of Fuzor. I'm asking why there are not other options available. The old school viz process of, you do your thing and give it to me. Then I'll do my thing and give it to the next guy, etc. etc. Then the design changes and we start the entire process over again is antiquated and not necessary in today's world. The industry seems to want to keep us doing things the same way we've always done it......just a little easier now. If I had a million bucks I'd make it happen. And don't get me started on AI! Curious on your thoughts. Link to comment Share on other sites More sharing options...
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