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when i working perspective viewport i got issue with geometry like all merging together or destroy poly


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Hello !

I have an issue with previewing the geometry in 3ds max in perspective viewport

It is disappearing and not previewing when i working or set some landscap

System units are not problem beacuse i check with all unit

Also there is issue with gizmo in perspective only, that it doesn't move smoothly but in steps.

System units are not a problem because I check with all units.

Is there some solution for this ?

below two image one image is perspective and one image is orthographic 

Screenshot 2024-01-09 094145.png

Screenshot 2024-01-09 094212.png

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This is actually to do with system units. When working with large scenes meters is your best option otherwise you get z-fighting in perspective view. If changing units is not an option (since it will break lots of things such as real-world units and modifiers) then use the orthographic view.

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Thenks James Vella, but not working those i solution Because when I copy some thing and bring another empty Max to work, Even so problem comes, WITH PERSPECTIVE viewport, in orthographic working good but i dont use that viewpoint beacuse doesn't fit, chek out below image, the whole max was empty just this flooring things in max,However, there is a problem

Perspective.png

Orthographic.png

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