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A work in progress of a virtual space

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I think in this example it's a bit overexposed and because if this you're losing some of the details in the materials. The wood on the table and chair, the book covers and the wall to the rear all look flat becuase of this. Maybe reduce the exposure, and increse any bump, normal or displacement maps you have on the materials to help break up the light and that will produce shadows on your materials to help with the realism.

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