Jay Soren Posted May 19 Share Posted May 19 Hi all, I am trying to add and assign a custom button (SVG or PNG file set) to apply to my new custom toolbar. I've looked over these links: https://www.reddit.com/r/3dsmax/comments/1c0p49p/how_do_you_use_svg_files_as_toolbar_icon_buttons https://help.autodesk.com/view/MAXDEV/2025/ENU/?guid=GUID-6E21C768-7256-4500-AB1F-B144F492F055 But I just can't get it to work. All I want to do is import a custom icon so I can use it in my custom toolbar. Does anyone know how to do this? Ultimately I want to import multiple buttons as I plan on heavily customizing my toolbars. Can someone outline exactly how I can accomplish this? I would really appreciate some help. Thanks! Jay Link to comment Share on other sites More sharing options...
James Vella Posted May 22 Share Posted May 22 If you download soulburn scripts, you can see how Neil does it. http://www.neilblevins.com/art_assets/scripts/soulburnscripts_for_3dsmax.htm?trk=public_post_comment-text SoulburnScripts.mcr - shows you how he assigns the icon eg: MacroScript alignerUI category:"SoulburnScripts" tooltip:"alignerUI" Icon:#("SoulburnScripts_alignerUI",1) The icon.bmp files go here: C:\Program Files\Autodesk\3ds Max 2024\UI_ln\Icons or here C:\Program Files\Autodesk\3ds Max 2024\UI_ln\IconsDark Link to comment Share on other sites More sharing options...
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