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Importing and using custom SVG / PNG icons for my new toolbar.


Jay Soren
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Hi all, I am trying to add and assign a custom button (SVG or PNG file set) to apply to my new custom toolbar.

I've looked over these links:
https://www.reddit.com/r/3dsmax/comments/1c0p49p/how_do_you_use_svg_files_as_toolbar_icon_buttons
https://help.autodesk.com/view/MAXDEV/2025/ENU/?guid=GUID-6E21C768-7256-4500-AB1F-B144F492F055
 

But I just can't get it to work. All I want to do is import a custom icon so I can use it in my custom toolbar. Does anyone know how to do this? Ultimately I want to import multiple buttons as I plan on heavily customizing my toolbars.

Can someone outline exactly how I can accomplish this?

I would really appreciate some help.

Thanks!
Jay

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If you download soulburn scripts, you can see how Neil does it. 

http://www.neilblevins.com/art_assets/scripts/soulburnscripts_for_3dsmax.htm?trk=public_post_comment-text

SoulburnScripts.mcr

- shows you how he assigns the icon eg:

MacroScript alignerUI category:"SoulburnScripts" tooltip:"alignerUI" Icon:#("SoulburnScripts_alignerUI",1)

 

The icon.bmp files go here:

C:\Program Files\Autodesk\3ds Max 2024\UI_ln\Icons

or here

C:\Program Files\Autodesk\3ds Max 2024\UI_ln\IconsDark

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