Ricardo Eloy Posted December 17 Share Posted December 17 Adding realistic rust effects to your 3D models can make a significant impact on the overall quality of your work. In this tutorial, RenderRam introduces a powerful technique using the Data Channel feature in 3ds Max to create detailed, procedural rust. https://www.cgarchitect.com/features/articles/78d30452-procedural-rust-in-3ds-max-with-data-channel Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now