BEKA Posted January 10, 2005 Share Posted January 10, 2005 Hi all, I have a problem, and I am asking you for help. I applied asphalt map on my parking lot, and for some reason my asphalt material is moving together with camera. My question is: Why is that happening, and what should I do to avoid it. Modeled with AutoCad 2005 and rendered animation with 3DS Max 6. Thank you very much Link to comment Share on other sites More sharing options...
mbr Posted January 10, 2005 Share Posted January 10, 2005 I'd guess you accidentially animated it. Select the object, then along the bottom of the screen where the time bar is, drag and select the keyframes. Delete them and it should be fine. Link to comment Share on other sites More sharing options...
BEKA Posted January 10, 2005 Author Share Posted January 10, 2005 First thank you for your replay. Object is not moving, but my map is moving. The same happened with another project, when I applied grass map. I would like to send my clip file but it is big. Link to comment Share on other sites More sharing options...
mbr Posted January 10, 2005 Share Posted January 10, 2005 Ok, almost the same thing (if it's what I think). Select object Click on the UVW Modifier Click on UVW Gizmo (make sure it's highlighted) Then look down at the time bar to see if there are any keyframes, if so, delete them. You could also use the Track View/Dope Sheet editor to look for any keyframes Link to comment Share on other sites More sharing options...
BEKA Posted January 10, 2005 Author Share Posted January 10, 2005 I did selected Gizmo and I do not see any frame. I resized my clip file to about 2 MB. Is it possible that I can e-mail to you my file. Thanks Link to comment Share on other sites More sharing options...
IC Posted January 11, 2005 Share Posted January 11, 2005 Are you sure it's not just low AA settings? Sometimes, especially with procedural textures, poor AA gives the impression of movement in a complex texture. Hard to tell without seeing it of course. Link to comment Share on other sites More sharing options...
STRAT Posted January 11, 2005 Share Posted January 11, 2005 i'd go with IC's theory. it might be so bitty and grainy that the video codec compressor is giving the impression the map is sliding or moving, whereas in reality it's perfectly stationary. try better AA or a better compression ratio with your video codec. Link to comment Share on other sites More sharing options...
BEKA Posted January 11, 2005 Author Share Posted January 11, 2005 You are right, look like map is sliding. Again if you like to see it I can e-mail it to you. What is AA settings and what to do to get better compression ratio ? Thank you MBR, IC, STRAT for you replay. Link to comment Share on other sites More sharing options...
STRAT Posted January 11, 2005 Share Posted January 11, 2005 yeah, email me the anim so i can take a look see, and i can advise more accurately. Link to comment Share on other sites More sharing options...
joshua Posted January 12, 2005 Share Posted January 12, 2005 you may have animated the map in the material editor, rather than going around looking for red hash marks on spinners though why not just create a new material and reapply to rule out accidental material animation. oh and hello there, im new \(o^-^) Link to comment Share on other sites More sharing options...
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