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Non-Watercolor NPR techniques


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for max there is a japenese plugin called pencil + ( i think don't have maxinstall close to hand and it's not one i uesd past the demo stage)

as you can gather it does pencil shading

a bit hard work - you need to practice with it to master it


here we go




and on the face of it this seems to have all the knobs and whistles but i've not had a go with it so




check the animation gallery for both of them and be very afraid as this stuff has een around for a couple of years at least


one last point this type of work can often take longer to produce than good old fashioned cgi but you'll have more options and more of a chance of getting a style together too


other toys in the box include piranessi sketchup and the host of cartoon shader plugins and as mentioned elsewhere painter

also photoshop has some nice little actions and plugins which if you know where to look and how to combine can come up with some very nice and very fast results

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hi There




have you checked out Piranesi ??




we just got This at work and i am just now starting

to Learning This


Looks cool so far, some upfront internal re-organization

but after That


it can do some way cool Things


check out The Art Gallery





















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Have a look at Painter, at least for a shaded pencil look you can control through a pen kinesthetic. Actually, I haven't seen anything that mimics natural media better.


There was a tutorial floating around on converting a photo to colored pencil drawing, both easy and effective. It has been a couple of years though. Try Athene as they carry a lot of older Painter tutorials. Essentially, you just use a clone of the image as the source image and redraw the image using a colored (or black) pencil. If you use a particular type of stroke and don't fill in the entire image, it can look very much like an original drawing.


As for Painter itself. Download the 30 day tryout. If you're simply converting a flat, finished render you can use Painter Classic, which is a giveaway with Wacom tablets and such. There's no alpha channel or layer support, but you shouldn't need that. You will benefit from using a tablet, however.



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Hey all...


I finished my watercolor NPR render. The client just wanted a quick test of what we could do and I whipped it up quick. I'm positive that Ernest or other NPR gurus coulda have done better, but here it is anyways...




And VW, yeah, I have Piranesi 3, but none of this project was done in 3d. It was all Photoshop, so I couldn't render out an EPix with depth for use with the shaders.

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That's great!


Overall quite nice effect.


The worst parts are the tree shadows, too big for the tree, wrong angle for the sun. Still, not all that distracting.


And the sameness of the roof planes could be improvedby selecting the more foreshortened planes and darkening them with curves. That would help the 3D effect. The same could be done for the major massing of the building, if done with subtilty.


Throw in some darkening of the foreground, perhaps, for that painted look.

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I've found with this experimentation that it is KEY that you do some pre-filter editing. If you have siding, fade the shadows...try and eliminate as much of the black as possible. I still wish PS didn't add black, but instead used deep and dark hues to the colors around it...oh well I guess.


I think that this will work real well with a render when I'm able to control such things.


I'm dedicating myself to learning some NPR stuff. The company I work for has never done an NPR, so I gotta add that to the repitoir.



1. Added a saturation layer (bumped up saturation for more vibrant paint look)

2. Merged

3. Double/Triple the image size (the size of the paint marks is too big sometimes and I dont think you can really control it)

4. Apply Watercolor Filter (try to get it to eliminate as much black as possible)

5. Duplicate layer

6. Apply the Water Paper filter to the new layer (make sure it's on top)

7. Change opacity to a low setting (mine was 22%)

8. Merged

9. Added a slight gaussian blur to take away some sharpness

10. Took the original photo and desaturated

11. Apply the Trace Contours filter to the desaturaded image (you should come out with something similar to a line drawing)

12. Lay that layer on top and set the opacity to your liking

13. Merge - Completed


That was what I did for this image. I'm not sure it will work well with all images, but make sure you take out some detail before you start.


Thanks for the comments Ernest. I'll keep working on it. :D


And the sameness of the roof planes could be improvedby selecting the more foreshortened planes and darkening them with curves. That would help the 3D effect. The same could be done for the major massing of the building, if done with subtilty.


I'm not quite understanding what you mean by "darkening with curves". Please explain if you have time.

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