rayray Posted February 20, 2005 Share Posted February 20, 2005 How do I make edges visible when doing a quick render? I’ve tried to give the edges color in sub object mode, but that didn’t work. Also I tried the forced wireframe option but that only showed the edges and not the model itself. Anyone, any suggestions? Link to comment Share on other sites More sharing options...
Ras Posted February 20, 2005 Share Posted February 20, 2005 Ink´n paint material Link to comment Share on other sites More sharing options...
noi-pi Posted February 20, 2005 Share Posted February 20, 2005 Apply Lattice Modifier to your object and play with the settings. Link to comment Share on other sites More sharing options...
jucaro Posted February 20, 2005 Share Posted February 20, 2005 Ink and Paint will only outline the general perimeter edges, AFAIK Latice modifier will only render much like force wireframe but with width If this is what you mean then its not that difficult. Either you render the wireframe separately and make a composite or follow these steps -select object you want to render edges -edit mesh, use edge selection mode then select all edges -click "Create Shape From Edges" -select the shape you just created -under the modify tab, click "Renderable" under the Rendering rollout -enter desired thickness -apply color or material -render -walla! you now have a visible edge render BUT if you just want to make a quick render of the viewport in Edged faces then maybe someone else knows how. And, yes, you can also duplicate the object and put a latice modifier on the other duplicate, but that would increase your polycount and thats bad news if you have a very large scene. Link to comment Share on other sites More sharing options...
v_wrangler Posted February 21, 2005 Share Posted February 21, 2005 Another way is to facemap something like this... (I think you've got something similar in the maps/misc directory...) Link to comment Share on other sites More sharing options...
PiXeL_MoNKeY Posted February 21, 2005 Share Posted February 21, 2005 See my notes in the following CGTalk Thread on how to do wireframes using ink'n'paint. http://www.cgtalk.com/showthread.php?t=179112 Basically you use smoothing modifier set to 0 and set the ink'n'paint set to user smoothing groups. -Eric Link to comment Share on other sites More sharing options...
mallku Posted February 21, 2005 Share Posted February 21, 2005 http://www.spot3d.com/vray/help/VRayHelp150beta/vrayedgestex_params.htm is that what you need? Link to comment Share on other sites More sharing options...
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