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Mental Ray Noise in Max 2016


depictstudio
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Hi All,

 

Having a few problems with 3DS Max Mental Ray 2016. So with early on scenes we've been experiencing lots of noise, which is fine as we've been able to clean them up at the expense of huge render time.

 

Now upon switching on Render Elements the Noise half's, if not disappears totally.

Any ideas? Its literally chalk and cheese regarding render times, and wed ideally not want to keep render elements on for test renders.

 

Many thanks,

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