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heshamelshipli

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  1. Thank you Corey. But a lot of 3D artists make 3d scenes using camera match without knowing the correct place of the camera in the real picture and that is my last question How to make it properly ? without any kind of distortion ? I hope anybody can help us here.
  2. I already made a reply to this post but it wasn't published !! I will make it again Thank you guys, I really appreciate these great comments. Here I will post both the original photo I am working on and the one in my viewport to clarify the problem with me. Here you can see the original photo : When I make Film Gate = 36mm I got my camera view like this : You can notice distortion in the camera view. But all details and vanishing point are almost correct. But when I make Film Gate = 20 and take the camera away from the scene There is no distortion but I lose a lot of details and vanishing point also. You can notice that here : Original photo EXIF here : My V-Ray Camera settings here : The original photo has a little bit distortion but not like my viewport You can notice that here in this crop : So, What is the solution for this ? Where to put my camera in the scene ? Waiting for your comments and I wish that my comment is published !!
  3. Thank you guys, Really appreciate. Here you can find the camera in 3ds max viewport And here is the EXIF Of the true image I am working on I put all the parameters like the EXIF here : When I put film gate 36mm the scene gets distorted as shown in the first image above. but I got all details in the original photo here : When I put film gate 20mm and move the camera backward distortion is gone but I lose a lot of details and vanishing point changes like here : The original photo is slightly distorted but not like mine you can notice that in this crop : So how to remove distortion without losing details and keeping my vanishing point ? Where to place V-ray camera in the scene exactly ? Sorry for asking too much but it is my first time to simulate a real photo. Waiting for your comments. Thank you.
  4. I think beds are the most wanted models. you can find a lot of chairs and armchairs and sofas models on the web but you can't find beds done with Marvelous Designer with a lot of details. According to Turbosquid Site humans and trucks and sexual organs listed on the most searched items. I can't give you the whole list because Turbosquid terms of use " All Marketplace Reports are confidential and for your use only. They may not be distributed or shared with others." The most sold Item in my models collection was the coffee cup you can find it here : http://www.turbosquid.com/3d-models/coffee-cup-3d-model/841853 Another tip for you that turbosquid made a new site called pixelsquid.com It is beta now and you can only log in using turbosquid account. It is a site that sells 2D Images of 3D rendered models. Renders are 2K and 4k and they will render it for you using Turbosquid Render farm. So you can earn money with both 3D models and 2D Images Have fun and keep going and make a little search on the web about the model you want to make. Try to make unique models
  5. Hello everybody. I am trying to simulate a real photo using 3DS Max and V-Ray I am using VRayPhysicalCamera I use meta data also called EXIF of the original photo Here is example of the EXIF : I always read that VRayPhysicalCamera simulates the real camera. But as you see there are some different parameters not included in V-ray Camera So What I need to understand, What is the meaning of "35mm focal length Value 90" So focal length is 35 or 90 ?!! Also how can I simulate "Max Aperture" in Vray Camera ? You can see "No Flash" Is there any way to simulate flash on/off in Vray Camera ? Also there are settings I don't know what is the importance of them in VRayPhysicalCamera .. You can see here : fov and zoom factor and specify focus . I never touch these parameters and every thing is ok I would appreciate if any pro here clarified these parameters for me/us
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