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robjohnson

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  1. Thanks for replying, Devin. Just posted my last thread before you posted. Render settings - Override MTL etc.
  2. Hi Forum, Not to worry! (If you were:)) - In the render settings there is the global switches and the material over ride was on! Fixed. If anyone else has the same issue; its this.
  3. Hi all, Wondering if anyone out there can solve this small issue! The info: i apply my basic shader material (no maps as of yet, just testing lighting first) to my model. I click render - the materials seem to all have strong reflection on everything, even though i applied a basic 128,128,128 grey VRAY MTL.. My lighting, as it stands: - Vray sun -HDRI spherical map to a VRAY dome -a few Vray planes to my windows pointing in The basic interior lighting setup. I have reset all materials but still, shows up like some black looking leather. Any ideas what could be the problem? oh and if i change all the shaders/materials - e.g to a yellow - i can see this happen in the standard viewport but hit render...same happens. Any feedback would be amazing! Thanks all in advance! Rob
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