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chorkee

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  1. check http://www.openconcept3d.com/ They have in depth rendering technique for modo at very low price.
  2. I wonder that we have same render set up between microstation and modo or not, if we do you may try increase indirect bounce in GI to bright the scene up. (The first picture has a good contrast)
  3. I use Modo Physical Sun and Modo Physically-based Daylight. Having 3 environments, one for Background, one for Reflection and Refraction and the last one for Indirect rays.
  4. Render render this picture with Modo, using Onyx tree technique from Mr. CHE advice on his thread. [ATTACH=CONFIG]45988[/ATTACH]
  5. Thank you very much I will try to adjust my material and do re-render ^^
  6. [ATTACH=CONFIG]45836[/ATTACH] my interior render with modo, I saw original picture at Mental ray website. and try to recreate it using modo.
  7. you can check workflow of ONYX tree and Firestone Commercial Exterior thread
  8. [ATTACH=CONFIG]45818[/ATTACH] Thank you very much for your help. Now I can create my tree with a short period of time.
  9. I have a question about apply fur Material on small branches, how can I get tree texture on the small brunch. Because when I map leaf texture for my fur material it will appear on small branches also.
  10. Thank you very much, if I found this thread I won't need to ask for onyx workflow on the other thread.
  11. I like to import ONYX tree to MODO. What is the right workflow to make a Photoreal shader?
  12. Thanks in advance I will looking forward to you Tutorials ^^
  13. Thanks I will try out tonight. ^^V
  14. How do we set up render farm for Modo? Do I have to buy Modo for each machine that I'd like to use as my render farm?
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