Hi everybody.
So this is my setup:
I'm working with 3dsMax 2018 and render with mental ray.
Simple mesh with a ARCH&DESIGN mat on it.
Reflection Gloss: 1
IOR: 2
Lighting:
- 3 squared photometric Lights
- HDR map plugged into an environment Blur map
- The dimension of the HDR itself is 2000x1000
- Using the Logarithmic Exposure control
Normally I'm working with vray but now I'm trying to taker a closer look on mental ray.
As you can see that the area lights in the reflection are blurred and i can figure out
why?
The something happens when I'm using Area Lights instead.
Please let me know.