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  1. This is my first time using 3dsmax to do an arch viz scene, but without any cars or trees loaded, it's at 350k polys, and I have some trees and cars from evermotion, but they are at 400k polygon each! If I want to add a few, that will easy surpass a 2 mil poly count. I am using a standard "gamer" laptop and I can barely spin around as is with the 350k poly. Graphics nvidia 460M 1.5GB 16 GB Ram i7 Cpu. So my question is, is it normal to surpass 2 million polygons and is it normal to get 0.5 fps at 350k polygons? Everything was just imported from sketchup, and sketchup doesn't lag at all... I've set my driver to Direct3D and is there some sort of configuration to reduce this insane lag for my computer? This is so unbearable that I want to cry! Which is the reason I never tried learning Max because I always think I don't have the raw computer power for it.
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