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  1. We are creating a lot of fabric textures, and usually we take photos or scan them, sometimes use Forest to replicate the texture, but we need something that is easier on the machines (than Forest) and faster/gives better results than scanning/taking photos (we used a simple scanner, not laser or anything special and a high end DSLR). I tried Substance Designer, but it is very hard to create something that could be used as a template and modified if needed. What ideas come to your mind, which software could we try or use to be able to create very high detail fabrics (and/or to create templates for fabric materials)? Im using Railclone now, seeing what can I do, then later creating the maps from the model. Currently we are using 3ds max 2016 and Corona. Budget isn't really a problem, so if you have any ideas, Im happy to hear it, even if its a bit unusual. Thank you!
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