I am new to this forum but not to vray or 3dsmax. At the moment i'm diving in to faking gi. On my last project I had to render an animation of 2000 frames with GI and render it on an online render farm. The render costs were $1200,- it needed to be rendered in 2 days. Me and the client werent happy about that.
Tried some fake GI on an interior project. This was my result. Quite happy about it.
screenshot program
I want to have precise control over the render and get as close to the GI render as possible. I've done a test with a simple red sphere and a grey floor. This is the result.
how do you print screen
The problem I can't seem to fix yet is how to create color bleed in a shadow with an omni diffuse without making the shadow brighter. So I only want to give the shadow a red tint. I can't change the shadow color since that would change all the shadow colors.
It's quite a challenge to get it right. I've attached my scene with the sphere for you if you would like to give it a try and come with a better result.
ps: I've searched this forum and picked up great tips for fake gi. FakeGIsimpleScene.zip