Here's is a portion of an Interior render that I'm doing in 3ds Max using Mental ray. You can notice the noise and grains in bizarre amount on wall and on ceiling and I have no idea what's causing it. To detect the source of these grains, I tried disabling the environment, which in this case is mrPhysical sky. It does remove the grains... What setting m I missing?
High anti aliasing settings does decrease this noise, but there's got to be some other culprit behind it and I think the Anti-aliasing Engine in Mental ray is being forced to work unnecessarily on something it's not supposed to.
Thanks in advance for answering.
Regards.