Hi,
wondered if anyone can shed any light on my problem. Which is a bit ironic as it seems to be some kind of irradience light cache problem.
These are my settings
adaptive dmc set to 1/6
irrmap hsph 50
interp 20
set to use camera path
light cache 1500
sample size 0.1cm
noise threshold 0.01 with 0.8 adaptive amount
it's all real world scale, I've done a incremental add to map every 5th frame
the animation is 3000 frames long,
I'm still getting the strange blotches everywhere, the scene is lit with a vray sun, ies lights and vray lights, they are all vray materials.
If anyone can help I'll be very grateful indeed.