Hello CGarchitecs;
I've been searching this forums for an answer, but since I couldn't find it, I dare to post my question. It may sound kinda newbie, but it still unanswered for me.
When I render still geometry with a still camera, still geometry jitters between frames. I attached a series of images taken from an animation to expose the problem. Run them fast on any viewer to see the effect.
Scene description:
-Plane is still all thru the frames; orign is at 0,0,0; not imported, created in Max; no modifiers.
-Rendered with Vray; no GI; all default settings; Vray Physical Camera default settings
-Problem pesists rendering with scanline in both Perspective and Standard Camera.
I'm preparing some animation work and I'm afraid this may be a huge setback.
Thanks in advance.