Jump to content

Search the Community

Showing results for tags 'multiuvw'.

The search index is currently processing. Current results may not be complete.
  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. I was wondering if there is a way that anybody knows to add a UVW map to multiple objects in a scene. After I import geometry from AutoCAD into 3ds Max I have to add a UVW map (box) to everything in the scene one by one. If I select everything and then do it, I get a giant gizmo encompassing the scene. I have heard of a MultiUVW script from ScriptSpot that looks perfect for the job but I always get an error saying "Type Error: closeRolloutFloater requires RolloutFloater. got: nothing." So I am back to square one. Does anybody know how to add a separate UVW maps to multiple objects all at once. It would help me out bigtime!
×
×
  • Create New...