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  1. I was wondering if there is a way that anybody knows to add a UVW map to multiple objects in a scene. After I import geometry from AutoCAD into 3ds Max I have to add a UVW map (box) to everything in the scene one by one. If I select everything and then do it, I get a giant gizmo encompassing the scene. I have heard of a MultiUVW script from ScriptSpot that looks perfect for the job but I always get an error saying "Type Error: closeRolloutFloater requires RolloutFloater. got: nothing." So I am back to square one. Does anybody know how to add a separate UVW maps to multiple objects all at once. It would help me out bigtime!
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