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  1. Im attempting a more full environment here, more lived-in, than in the original marketing material scene showing these homes. The client renders had no front yard trees (but most homes do so on this street) so i added them here for this personal work. I also think i need advice on how to blend the curb to street intersection from looking CG. Can anyone offer that or other suggestions on how to add more realism. Maybe i need to be more subtle with the water puddles.? Or random object scatter? Or edge of street displace map? Its difficult to show new buildings yet at the same time capture nature and dirt. Thanks for looking. Paul
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