Cannot change the colour of object in view port. It appears black with only the edges of the object taking on the chosen colour (pink) I haven't applied a material map to it and i don't wish to at this stage.
Things I have tried:
Using edit normals under editable mesh and flipping them and unify.
Applying a different colour.
Checking backface cull box in object properties.
Weld vertices modifier.
The annoying thing is that I have some objects in the scene displaying as expected and others like the one in the image displaying black and have continued modelling regardless.
Please could someone help me fix this as I have trawled the internet and books to find a solution.