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Found 3 results

  1. Hello Guys, I am SRISHTI and im an aspiring designer, im new to this forum, this is my first post anyhow I have been using vray 3.0 on 3ds max 2014 since 5 months and I get this problem a lot. I try to solve it as best as I can but I don’t understand and how it came to be in the first place. I think its called ”noise in light”, "light patches” and “noise” in general, creating a very dirty render even when my noise threshold is at 0.005 or 0.001. This render took 2 hours 30 minutes on my MSI GE62VR 6gb NVIDIA 1060 Graphic card on a 16 GB ram. And I have used Adaptive Subdivision at -1 and 2 as well as 3 and 4, the shading rate is 2 with a catmull rom filter. All lights are at 16 samples in light modifiers. Gamma And lut setup is aligned according to 2.2 linear multiplier both in colour mapping and setting window. under G.I. Primary engine is irradiance map at high and light cache at 1300. I feel I have set all important things to max yet I get this awful result. So it would be a huge help if you could guide me on why this is happening and how to rectify it. Im attaching a both the render images that I took below . I have an interview in 2 weeks and this is my vehicle showcase and I need to get it to a presentable point so any help would be appreciated. Thankyou.
  2. Hi, all. I am using Vray 3.4 with 3ds Max 2015, and I'm trying to render an interior scene. In brief, I am using Indirect Illuminance with Light Cache and Vray HDRI as my primary light source. The resolution of the output is 3000x1500 pixels, and I'm using progressive AA. However, the rendered image is noisy. I attached my settings and the image. What I want is a smoother, high quality, more realistic render. appreciate your help.
  3. Hey Architects. I recently upgraded to VRAY at work and have been loving the textures and renders however i noticed that lately when using metallic materials i am getting a lot of noise on them. I was wondering if you guys could give me some tips and tricks for making them crisp and photo-real. I have attached a render for your viewing pleasure to illustrate my issue. also i was wondering if you guys could share some of your finished render setups for doing max quality renders. i have been using 50+ subdiv on lights and my light cache is at 2000 but my renders are still going fast, ~2min a piece and i am concerned that i am not getting the potential from this program considering i hear people having high quality take 20min -1hour. My specs are: - 64 bit Windows 7 - 12gb ram - nvidia Quadro FX 5800 graphics card - Intel Xeon x5690 3.7GHz 12core processor not sure if any of this is what you guys need but trying to give as much info as possible. as i said, i am new to vray so im sure any and all help will be appriciated! Thanks, Ryan
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