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Found 2 results

  1. Hello, This is my first foray into maxscript, and I have nearly achieved what I'm after. If only I could do this one simple thing! Any help would be much appreciated. I've written a short script that creates a particle system and a rectangular poly. I then want to bind the newly created PF_Source to the newly created poly with a Particle Skinner. The end result will be a script that emits sheets of paper every n frames that will then swirl around my scene. Here is the portion of script for creating the rectangular poly and it all works, except the bit that tries to attach/define the Particle_Flow_Systems Rectangle length:280 width:210 cornerRadius:0 pos:position isSelected:on $.name = "Paper" + (progressString) modPanel.addModToSelection (Garment_Maker ()) ui:on $.modifiers[#Garment_Maker].density = 0.02 macros.run "Modifier Stack" "Convert_to_Poly" modPanel.addModToSelection (Particle_Skinner ()) ui:on $.modifiers[#Particle_Skinner].Particle_Flow_Systems = #("pFlow" + (progressString)) $.modifiers[#Particle_Skinner].activateSkinning() modPanel.addModToSelection (TurboSmooth ()) ui:on modPanel.addModToSelection (UVWMap ()) ui:on $.modifiers[#UVW_Map].realWorldMapSize = off Like I say, this is my first go at maxscript so I'm still learning how the syntax works etc which will hopefully explain any howling errors. Thanks in advance, James
  2. This is my first post so I hope someone can help. I am using 3ds Max 2010 and am trying to animate the falling of dead leaves from a tree. I am using a tree brought in from Onyx, converted to an editable poly. I havent used particle flow that much but have been able to get my leaves to emit from a source and tumble to the ground. What I am trying to do is get the leaves that are already in place to fall to the ground and rest there, i.e, no emiting from a source. I have thought that this may be made easier if the leaves werent one element, so I detached all leaves to individaul elements, but still can get it to work. I've also tried removing the birth operand as I dont want to generate leaves, rather animate existng leaves, but still cant get the effect I need. I have looked through these forums and elsewhere on the internet but cannot find an answer and have just spent two hours on hold with Autodesk only to be cut off, twice! I have attached an image of how my pflow has been created. Thanks in advance.
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