to all those of you who use the 3ds max plugin, how do you go about high-poly objects without having ram usage blow up,
i was recently working on this urban exterior scene, supposedly a busy street around the rush hour, with around 10 high-poly cars along with some onyxtree bushes through Tree storm (used random seed variation) and all that added up to a grand total of 4 GB of ram for 3ds max!