Hello,
I looking to bring down render time of this image.
Please give some ideas how to do this.
I also suspect that there might be some tricky switch somewhere, beceause scene is rather simple (except xref 230mb tree)
IrMap: low
LC: 400, 4pases
ImageSampler: DMC min:1 max:2
AA: Mitchell-Netraval
and it turn out to be 4.5 hours! on quad intel q8200, 8gb, asus.
at first it was crashing after it reached 5.6gb, but then I found this dynamic memory 400MB limit, and set it to 7GB.
also some spots showed upupper left area?,
also it is bit too dark, so I think I need to convert to gamma workflow(nightmare)
one direct light, enviroment ovrd 2.0, vray sphre wth light mtl inside(as a sky)
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To summ up:
1. What do you thik about render time of it?
2. Where the color pixels coming from?
3. Is there easy way to convert scene form non managed to gamma2.2?
4. How do you like it, what you see?
Help me. Boys and Girls.