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Found 2 results

  1. Hello people, Well, i'm on a project now that includes de modeling of some new props that i don't yet have in my own library, most of them are easy to do, but these two chair are burning my brain, especially the rattan one (darker blue). Can someone help me, by giving some tips on how to do it? I already tried to model it using splines, then turning renderable, but the result is far from good and the poly amount is really high. Some help? Tips? Good luck?
  2. Studio/Institution: Thi Lima 3D Genre: Residential Exterior Software: 3Dmax, Vray, Photoshop Website: http://thilima3d.wordpress.com/ Description: This is my newnest scene to evermotion competition – exteriors 2011 – The main theme is “a place which inspires you”. My scene Ive started from a concept art to the final images. Ive modeled all the models including the Talbot car and the weaved tressed chair (It was tressed wire by wire in 3D , not displacement). The chair and some other models are from restoration hardware website, a great furniture corp. The “painter´s chair” is an original idea of my mom, with a little improvements. (shes an artisan.) The brute cromatic aberration its a little imitation of LOMO cameras photo style. I really love that I hope you like it DONT FORGET TO CLICK TO ENLARGE THE IMAGES [ATTACH=CONFIG]43386[/ATTACH] [ATTACH=CONFIG]43387[/ATTACH] [ATTACH=CONFIG]43388[/ATTACH] [ATTACH=CONFIG]43389[/ATTACH] [ATTACH=CONFIG]43390[/ATTACH]
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