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Found 2 results

  1. Hi guys! Andrew here from GarageFarm.NET Sometimes it happens that you render your animation and the frames naming doesn't match your postproduction pipeline, or you need to send your files to somebody and there are some requirements when it comes to naming. In this case, you need to rename your frames, but of course, you are not going to do it frame after frame. In simplest situations, Total Commander renaming tool is enough but it doesn't cover all possible situations. So I decided to make two tutorials, one for Mac with vRenamer and second for Windows with Rename Master which show how batch to rename frames AND meet the following requirements: It's possible to batch-rename all frames names and keep the render passes names\suffixes intact It can batch-renumber frames accordingly for every render pass Works on subfolders (often used by Maya and Modo users for render passes) It's free How to batch rename frames in Mac with vRenamer How to batch rename frames in Windows with Rename Master I hope you will find it useful, and they will save you a lot of time.
  2. Does anyone know of a script that can rename Materials in a 3ds max scene? I have a scene I brought in from SketchUp and all the materials are named, "texture01,texture02,texture03", etc.
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