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  1. Hi everyone. I work for a small architectural design studio doing visualization work. We currently are using backburner in order to send our scenes to our in-house render farm. We are getting ready to move into our new offices very soon and have been looking into setting up our farm to take advantage of Vray distributed rendering as an alternative to backburner. I am aware that there are some drawbacks in using Vray DR such as having to have all your maps in your scene on each slave as is on your local workstation. At our studio we work with thousands of textures as well as create new ones all the time, and therefore would be a real hassle to have to copy every new texture we make to each slave. We were a very busy team and honestly we just do not have the time for this. To all those who use backburner you are aware that having to copy your textures to the slaves is not an issue since backburner brings them over to your farm for you temporarily. Basically I want to know if theres any painless way to bypass this step. If this is unavoidable would there be an easy way to auto-sync your texture maps to the render slaves instead of doing this manually? Any insight on this would be greatly appreciated. We would like to get this to work with as little pain as possible. Thanks all. Sal
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