I am a complete noob when it comes to manipulating rigged characters in 3dsMax.
I downloaded the "Tetravol People Pack 1" from TurboSquid but the people come in the standard "T" pose. I have my modifier up and I've tried messing around with the "Physique" modifier which includes submodifiers for "Envelope", "Link", "Bulge", "Tendons", and "Vertex". There is also an editable poly below that. I can't get any of the joints to move or much else to happen.
Can anyone point me to the right tutorial or give me a basic rundown of where i should start?