Jump to content

Search the Community

Showing results for tags 'unhandled exception'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 2 results

  1. I have this error whenever i try to render a scene. https://cdn.discordapp.com/attachments/542669110442590208/570944199780990988/erro.JPG And that`s the vray log and vray.cfg. https://cdn.discordapp.com/attachments/542669110442590208/570727419791671318/unknown.png Any suggestions?
  2. hey guys, I recently bought a second-hand Dell workstation and installed 3ds Max 2015 and Vray 3.2 on Window 7. I was testing the machine with a simple sphere, a floor and a vray plane light. If I render locally, it is fine. But when I render with DR, it gives me this "error: UNHANDLED EXCEPTION: Image prepass Last marker is at ./src/globillummap.cpp, line 1932: GlobalIllumMap::buildLightMap() {5}". There is nothing wrong with the scene, I test DR the same scene with an older Dell workstation. So there must be something wrong with the configuration on my new workstation. It shouldn't be a RAM issues, my new machine has 128GB RAM. The scene renders fine locally, this error only comes up when I use irradiance map with DR. If I use Brute force with DR, it render fine also. Anybody have any idea what may cause this? Thanks heaps!
×
×
  • Create New...