Jump to content

Search the Community

Showing results for tags 'vray ior'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • News
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. Hi everyone, I am working on a project with cylindrical shaped window system and the vray glass material is making it look like a mirror on the sides. Its a 2 panel window. I would love to have those reflections, but I want them to be see-trough. I attached 2 examples. One has the refratcion IOR set to 1.51, and it makes the windows look like portals, with no light passing trough. Second one has refraction IOR set to 1.01 and it makes a better result, but doesnt make reflections on the side. Glass IOR should be 1.51, but it just doesn´t seem to work right. Is there another way or a setting I missed to control those side reflections to make them see-trough except on the very edges? Please help
×
×
  • Create New...