Hey Guys,
Im interested in working with the Vray Proxy function for a large scene, the only problem i have is that once i have the object i want to become the proxy, i do the V-ray mesh export, then when i bring it into my scene it looses all the textures and becomes one flat standard colour... It takes on the object colour an object has before you put a texture on it...
Can anyone help me with retaining the textures on a Proxy?