Jump to content

Search the Community

Showing results for tags 'vray sky'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


    • Forum Rules
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
    • New Member Introductions
    • Comments and Feedback

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Display Name


Found 3 results

  1. Hello Guys, I was rendering a scene in Vray with 3ds max 2016. I accidentally clicked on frame buffer settings ICC and after that my vray sky won't work no matter what I try. The display is coming really dark while on saving there is no issue but still on saving I am not getting my Vray Sky. Please help.
  2. i was wondering, when using vray sun in combination with vray dome light with an hdri in texture slot, should the vray sky in the environment slot be enable or not. i mean the scene is already being illuminated by the hdri thru dome light , should the vray sky also illuminate the scene? is that a good combination for interior/exterior lighting?
  3. Hi All, I have a question regarding using using VRay's VRaySun and VRaySky system versus using an HDRI in the environment and reflection (and refraction if need be) slots. Several people have told me that I would get more consistant results and better control using the VRaySun/Sky option than if i choose my own HDRI. In essence, they are saying that using HDRI is obsolete, as the procedural VRay system can do all that HDRI does and more. I have found the opposite, however- after I set up the VRaySun/Sky system, I like to choose my own spherical HDRI from a collection. I find that the images are more subtle and vibrant. It takes a lot more tweaking and trial and error, but I find that a good HDRI can really make an exterior scene "pop". Does anyone have any thoughts on this? Perhaps I am just of an "old school" VRay sentiment- in this case, Old School being because I learned from the Gnomen lighting tutorials (pre-VRay Sun/Sky) and it's always worked well for me. Thanks! Senrikyu
  • Create New...