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Found 4 results

  1. Hi Everyone, Check out my new video on how to use Vray frame buffer effectively, and understand its core parameters. Download the scene and full course below: http://jamiecardoso-mentalray.blogspot.com/2018/11/3ds-max-vray-frame-buffer-settings.html This unique video tutorial takes users through important settings such as vray frame buffer history preview functions, image corrections ,vray raw image files, lens effects, and much more. I really hope you find it useful, like and share it . http://jamiecardoso-mentalray.blogspot.com/2018/11/3ds-max-vray-frame-buffer-settings.html jamie
  2. Hello Guys, I was rendering a scene in Vray with 3ds max 2016. I accidentally clicked on frame buffer settings ICC and after that my vray sky won't work no matter what I try. The display is coming really dark while on saving there is no issue but still on saving I am not getting my Vray Sky. Please help.
  3. Previous render - this parameter determines what should be done with the previous image in the virtual frame buffer when rendering starts. Note that this parameter has no effect on the final result of the rendering; it is implemented simply as a convenient way to distinguish between parts from the current frame being rendered, and parts left over from the previous rendering. The possible values are: Unchanged - no changes will be made - the virtual frame buffer remains the same; Cross - every second pixel of the image will be set to black; Fields - every other line of the image will be set to black; Darken - the colors in the image will be darkened. Blue - the previous image is tinted in blue. But my problem with this setting is no matter what I set it up in Vray panel, it always empty (black) after each frame (when the frame rendering got done and go to the next). It's supposed to keep the previous render in max frame buffer, isn't it. Is there any other reason lead to this issue? I'm sure there's one 'coz I have some previous project render without problem with this setting but recently, the animation rendering always turn out black after each frame. I guess it has something to do with pre-calculating setting (pre-calc map saving/lightcache/IRR precalc..) but never really figure it out. So hope anyone has the answer or idea for this, thanks
  4. When rendering from Vray fb, what file format is the best to save out as to keep the same looking render? I'm saving them out as a bunch of diff formats, but the colors seem to change a little (or alot).
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