Stephen Thomas Posted May 27, 2011 Share Posted May 27, 2011 I've been having a play around with 3ds max 2011, what's the deal with the change to the snaps/axis constraints? In 2010 I could have vertex snap on, select an object's vertex and move it in either x,y or z axis easily. Now some annoying little yellow circle appears and the snap seems to take over and disables my axis constraints. Anyone else experienced this? Please help me out before I snap! Link to comment Share on other sites More sharing options...
nelpiper Posted June 2, 2011 Share Posted June 2, 2011 I had that same problem when I first started using MAX2011. What happens is in MAX2010, when you´re gonna do a snap and you had the USE CENTER OBJECT AXIS or something like that checked, you moved the object and then pressed S and the snap would do the center of the object. In MAX2011, this is done by default. So, when you´re gonna use snaps just press S before you start moving the object and it will automatically go to the center of the axis. Bottom line, MAX2010 press S after move; MAX2011 press S before move. Hope it helps. Good luck. Link to comment Share on other sites More sharing options...
iwanp Posted June 2, 2011 Share Posted June 2, 2011 Stef If it is the same thing that was annoying me. Go to customise, under gizmos, the bottom box - check projection rather than intersection. That fixed my issue and meant i could move with the gizmos hope this helps Link to comment Share on other sites More sharing options...
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