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Hi,

wondered if anyone can shed any light on my problem. Which is a bit ironic as it seems to be some kind of irradience light cache problem.

These are my settings

 

adaptive dmc set to 1/6

 

irrmap hsph 50

interp 20

set to use camera path

 

light cache 1500

sample size 0.1cm

 

noise threshold 0.01 with 0.8 adaptive amount

 

it's all real world scale, I've done a incremental add to map every 5th frame

the animation is 3000 frames long,

 

I'm still getting the strange blotches everywhere, the scene is lit with a vray sun, ies lights and vray lights, they are all vray materials.

 

If anyone can help I'll be very grateful indeed.

 

testmonday0554

testmonday0797

mon1229

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