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Texture on Uneven Cylinder


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So textures on curved surfaces have always been funky in Sketchup, and I can't seem to get this one to work properly. The problem is that I'm working with a cylinder with two different radii at each end. So the typical method of mapping a texture to the cylinder surface results in the texture being rotated from a point and curves up as it wraps the shape.

 

Any thoughts on how to make this work? Here are samples of the shape and the texture.

barrel2.jpg

barrel1.jpg

wood w metal banding.jpg

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You could try my QuadFace Tools: https://bitbucket.org/thomthom/quadface-tools/overview

The plugin is a toolset to deal with quad-based geoemtry in SketchUp (even non-planar).

 

As pure UV mapping plugins both Fredo and Whaat has very nice plugins for this:

 

ThruPaint

http://forums.sketchucation.com/viewtopic.php?t=44552 ( free )

 

SketchUV

http://forums.sketchucation.com/viewtopic.php?t=44501 ( $15 )

 

If you are not familiar with installing plugins for SketchUp you can check out this tutorial:

http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/

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