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Found 2 results

  1. So textures on curved surfaces have always been funky in Sketchup, and I can't seem to get this one to work properly. The problem is that I'm working with a cylinder with two different radii at each end. So the typical method of mapping a texture to the cylinder surface results in the texture being rotated from a point and curves up as it wraps the shape. Any thoughts on how to make this work? Here are samples of the shape and the texture.
  2. Hi everyone, Been working on this script for quite awhile and am happy to finally release it. For the moment the script focuses on barrel tile roofs only, however future updates will include other types of tile, metal roofs, and shingles. It works by creating the materials and displacement maps and then applies proper UV coords to your existing roof geometry. After the script has run you can interactively change the tile color, contrast, and tile size as well. There are a couple video demos on Youtube. The script can be accessed here (you will need to register to download it): http://www.digitalxmodels.com/product/detail/442/3d_model_Displacement%20Roof%20Surfaces_maxscript And the videos are here (you may need to turn up the volume): Enjoy!! John Pruden www.DigitalXModels.com
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