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VRAY DR not using maps (w/UNC paths)


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Hello,

 

Thanks in advance for any assistance with my 3DS Max VRAY DR problem.

 

Right now I have one workstation and one node. When using VRAY DR the node will not render the bitmaps. It just returns the diffuse color.

 

The maps are all on the workstation, I am using UNC paths and have the proper permissions to access the map files from the node. I have also used Backburner to do a successful strip render as well as a 30-frame animation test. The node renders correctly with Backburner.

 

I've seen a lot of posts here with similar issues, but in nearly every case it seems the problems were resolved by using UNC paths and setting correct permissions. Is there some other setting I'm overlooking?

 

Any ideas would be greatly appreciated.

 

Thanks!

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Hello ben,

 

Here's what you have to do:

1. Save as archive the max scene that you have. (this will enable you to compress all the image files in one .rar file)

2. Copy the archive to your node computer.

3. Extract the files in your node computer

4. In your 3dsmax, go to customize > user path then add paths (choose the folder that you have just extracted)

*note check add subpaths.

try to render again using DR

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Thanks for the help Bren.

 

I came across an older post from this forum, and found the answer all the way at the bottom. See post #10.

http://forums.cgarchitect.com/31764-dr-slaves-pcs-cannot-find-texture-files.html

 

Basically had to make sure the Spawner on the node had full permissions. Even though the node only has one user (who is also the admin) I still had to go into the VRAY Spawner service and enable it to log on to the network.

 

I'm going to post soon about the hardware and set up. Thanks for the help though.

 

Anyone else working on this stuff, feel free to email me. It's all fresh in my head now.

 

-Ben

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