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Red blotches on my render - interior sunlight


stayinwonderland
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Here's what I get:

 

INT-bedroom_003.jpg

 

You can see the orbs in the bottom left and creeping in around the door frame. This is if I set subdivs to 500.

 

INT-bedroom_003b.jpg

 

Here I region-rendered the top right corner with subdivs set to 2000.

 

I usually expect higher subdivs to be associated with better results. Surely 500 is too low and if it's still showing up at that number, I'd logically have to go even lower.

 

I have one sun and one fill light behind the camera facing the doors (vray plane).

 

Thoughts?

 

Edit: Jeez, the above had DOF but here's what I get if I turn it off... never had this before!?

 

INT-bedroom_003c.jpg

 

EDIT: Ah, it's the rug. I have no idea why but the rug (an imported object) is red and refuses to change colour no matter what I assign to it. I guess I'll have to find another rug.

Edited by stayinwonderland
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Guest ronalle

Andy....kindly post if removing the carpet solved it........or anything else,i remember having a similar issue a while back...had to paint over the affected area in PS

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It does seem odd that it would do that. I presume it had a good vray material on it and not something applied that you didn't do? Perhaps the rug mesh needed xforming or uvw mapping? Perhaps merge it back in and try a few things like that and see if the problems go. There must be an answer!!

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